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Emirhan
Atar

Full-Stack Developer focused on Java, AI-assisted workflows, cloud deployments, prompt engineering, and production web systems.

Java-focused Full-StackCloud + CI/CDAI-assisted Workflows
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TECHNICAL SKILLS

Skills

Technologies and engineering areas I have learned through coursework, internships, shipped products, and active projects.

02

Full-Stack Web Development

I started building full-stack web projects with Angular in an Advanced Web Development course and have kept using it across real projects since then.

  • Built my first Angular project during Advanced Web Development coursework.
  • Used Angular for emirhanatar.com, my current Go-backed e-commerce website, and RevloAI internship work.
  • Comfortable with SEO, indexing, metadata, and production web visibility basics.
AngularGoFull-Stack DevelopmentAPI DesignSEOIndexing
03

Cloud Systems & CI/CD

My cloud experience comes from coursework, internship ownership, and larger infrastructure work on SafeRoads.

  • Completed an Introduction to Cloud Computing course.
  • Handled cloud resources during the RevloAI internship.
  • Expanded Azure, CI/CD pipeline, IaC, and Bicep usage while building SafeRoads.
AzureAzure DevOpsCI/CDInfrastructure as CodeBicepKey Vault
04

AI, LLMs & Prompt Engineering

I have worked with LLM workflows from coursework to local model tests, cloud deployments, and Codex-style tool integrations.

  • Completed Introduction to AI and LLM coursework.
  • Deployed and tested local models, then connected cloud-hosted services to agentic systems.
  • Used prompt engineering, hooks, plugins, MCP, and RAG in projects.
AILLMPrompt EngineeringMCPRAGHooksPlugins
05

Unity & Mobile Game Development

Game development started as a long-running personal curiosity from growing up around games, and I turned it into a shipped Unity project.

  • Built Slime Hunter as a learning-focused Unity project.
  • Released the game on both the App Store and Google Play Store.
  • Gained practical experience with Unity, C#, mobile builds, and store release constraints.
UnityC#Mobile Game DevelopmentApp StoreGoogle PlayShipped Product
SELECTED ENGINEERING WORK

Projects with architecture, deployment, and product thinking.

A more technical look at the systems I am building: infrastructure automation, Go-backed commerce work, SEO/indexing, and a shipped Unity product.

Currently developingGo-backed Full-stack

E-Commerce Website

Currently developing a full-stack commerce experience with product, catalog, admin, and deployment concerns treated as one system.

Shows the practical side of building a business-facing web product beyond isolated features.

GoAngularProduct CatalogAdmin FlowDeploymentSEO
  • Go backend work powering the active e-commerce build
  • Full-stack flow across frontend, backend APIs, product data, and release readiness
  • SEO and indexing considered while shaping the public web surface
GoAngularAPI DesignSEOIndexingDeployment
Live and indexedDeployment + SEO

emirhanatar.com

Deployed personal platform with Angular SSR, structured metadata, sitemap, robots rules, canonical URLs, and indexing-focused SEO basics.

Connects engineering craft with discoverability: deployability, metadata quality, and crawler-friendly structure.

Angular SSRCanonicalJSON-LDOpen GraphSitemapIndexing
  • Canonical, Open Graph, Twitter card, and JSON-LD metadata
  • Sitemap and robots.txt configured for search engine discovery
  • Production deployment experience on a real personal domain
Angular SSRSEOJSON-LDOpen GraphSitemapRobots.txt
Shipped mobile gameUnity Developer

Slime Hunter

Published 2D shooter shipped to App Store and Google Play, kept as proof of product completion and Unity production experience.

A finished public release with store presence, branding, and real distribution constraints.

UnityC#Mobile BuildApp StoreGoogle Play
  • Released on both App Store and Google Play
  • Unity/C# gameplay implementation and mobile publishing flow
  • Secondary skill signal that complements the full-stack profile
UnityC#Mobile ReleaseApp StoreGoogle Play
CAREER TIMELINE

Engineering Journey

🎓
EDUCATION
📅2016 — 2020

High School

Şefkat High School

Started high school education in Istanbul.

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EDUCATION
📅2020 - 2022

Medicine Faculty

Istanbul Yeniyuzyil University

Apperantly this was a wrong choice for me, but i had very good time since im also into health.

🎓
EDUCATION
📅2022

Computer Engineering

Akdeniz University

Bachelor's degree in Computer Engineering. Focusing on how to actually learn.

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WORK
📅2025

RevloAI Internship

Azure and Backend Intern

Architected an Azure-based backend for a hospitality analytics platform, utilizing AI-driven sentiment and intent analysis to transform guest feedback into actionable insights and automated operational recommendations.

InternshipAzureBackendGo
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WORK
📅2025

Slime Hunter

Published Unity Project

Developed and released 2D shooter game Slime Hunter on App Store and Google Play as a shipped-product Unity project.

UnityC#Mobile Release
💻
WORK
📅2026

Full-Stack Developer

Java, AI Workflows, Cloud Deployment

Currently developing a Go-backed e-commerce website and running emirhanatar.com as a deployed, indexing-aware platform while growing advanced Java, prompt engineering, hooks, plugins, CI/CD, Azure, SEO, and production deployment skills.

JavaGoFull-StackPrompt EngineeringAzureCI/CDSEOUnity